http://www.ccpgames.com/en/company/about-us
Below is a report on CCP in under 250 words.
CCP is a video game developer and publisher with studios worldwide. The company has approximately six hundred employees across six locations.
CCP was founded in 1997 with the aim creating a massively multiplayer game and becoming a world leader in the MMO scene.
There first game EVE Online was released in May 2003 and has won numerous awards and critical praise worldwide establishing CCP at the forefront of the MMO genre. This could be because of their approach and view on how these types of games should be created and what they should achieve. They believe that MMO’s are ‘virtual realities’ which are for creating experiences unable to be attained in other forms of media.
CCP ‘encourage respect, dialog, interaction and cooperation on a deeper level between its employees and customers’ to develop and maintain the quality that their fans have come to expect.
As well as the games they produce CCP also have built what they have named the Carbon Framework. Carbon is the code all CCP games run on and has been developed over the years through testing and real world use, something they call ‘battle testing’. This in house engine and source code isn’t available to use by any other studio.
CCP merged with publishing giant White Wolf in 2006, this move allowed physical products such as strategy guides, enhanced collectable card games, role-playing systems, and novels based on EVE Online world to be produced.
CCP was founded in 1997 with the aim creating a massively multiplayer game and becoming a world leader in the MMO scene.
There first game EVE Online was released in May 2003 and has won numerous awards and critical praise worldwide establishing CCP at the forefront of the MMO genre. This could be because of their approach and view on how these types of games should be created and what they should achieve. They believe that MMO’s are ‘virtual realities’ which are for creating experiences unable to be attained in other forms of media.
CCP ‘encourage respect, dialog, interaction and cooperation on a deeper level between its employees and customers’ to develop and maintain the quality that their fans have come to expect.
As well as the games they produce CCP also have built what they have named the Carbon Framework. Carbon is the code all CCP games run on and has been developed over the years through testing and real world use, something they call ‘battle testing’. This in house engine and source code isn’t available to use by any other studio.
CCP merged with publishing giant White Wolf in 2006, this move allowed physical products such as strategy guides, enhanced collectable card games, role-playing systems, and novels based on EVE Online world to be produced.
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